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Source Tokens: 139
Target Tokens: 124
Alignments: 135
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S1
The majority of hunter - gatherer societies are nomadic .
T1
The majority of hunting communities are considered beduins .
S2
It is difficult to be settled under such a subsistence system as the resources of one region can quickly become exhausted .
T2
settlement is very difficult for these commuinities due to the rapid exploitation of sources of any place .
S3
Hunter - gatherer societies also tend to have very low population densities as a result of their subsistence system .
T3
these communities tend to be in small groups due to the living system they follow .
S4
Agricultural subsistence systems can support population densities 60 to 100 times greater than land left uncultivated , resulting in denser populations .
T4+5
However , agricultural communities can accomodate larger number of people 60 - 100 times more than unagricultural areas . This , in turn , leads to a large number of population .
S5+6
Hunter - gatherer societies also tend to have non - hierarchical social structures , though this is not always the case . Because hunter - gatherers tend to be nomadic , they generally do not have the possibility to store surplus food .
T6
hunting communities tend to built unhierachical groups regardless of the inapplicability of this system in all situations due to their lack of mechanisms of storing food .
S7
As a result , full - time leaders , bureaucrats , or artisans are rarely supported by hunter - gatherer societies .
T7
Thus , there is no need for leaders , buricrates , or crafters to work in permanent positions in such communities .
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Old CRITT TPR-DB MQM Error Classification